Creativity means incorporating creative-thinking skills into all learning opportunities. Students are taught to consider a topic of study from different perspectives and to use specific creative-thinking skills to generate a variety of ideas that can be used to develop a product or solve a problem.

An example of using creative thinking to create a product and solve a real-world problem: A group of second-grade students is asked to design a game that helps students understand patterns in arithmetic that could be used by children as young as 5 and as old as 10. Students use their creativity skills to help them look at many possible solutions and take into consideration math and design aspects. The students work together to decide how to design the game, chose what materials to use, establish the rules of the game and decide how to communicate directions.